<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Document</title>
    <style>
      body {
        margin: 0;
        padding: 0;
        background: url(../images/grid.png);
      }
      canvas {
        background-color: rgba(255, 0, 0, 0.1);
      }
    </style>
  </head>
  <body>
    <canvas id="tutorial" width="300" height="300">
      您的浏览器不兼容canvas，请升级浏览器
    </canvas>

    <script>
      window.onload = function () {
        let canvasEl = document.getElementById('tutorial')
        if (!canvasEl.getContext) {
          return
        }

        let ctx = canvasEl.getContext('2d') // 2d | webgl
        // 绘制一个填充的矩形
        ctx.fillStyle = 'red'
        ctx.fillRect(0, 0, 100, 50)
        // 绘制一个边框的矩形
        ctx.strokeRect(100, 100, 100, 50)
        // 清楚制定区域的矩形
        // ctx.clearRect(0, 0, 100, 50)
      }
    </script>
  </body>
</html>
